Funovative Studio is an independent game development studio focused on creating ambitious interactive
worlds powered by original technology.
Founded by a solo developer with a passion for science fiction, exploration, and classic gaming, the
studio is dedicated to building experiences that blend fast-paced gameplay, discovery, strategy, and
player freedom.
Our flagship technology, StarGrid Engine, is being developed to support large-scale space exploration,
dynamic worlds, procedural content, and the systems that power our upcoming projects. Alongside it,
Yumo Engine is an in-house game engine built by Funovative for creature-collecting and JRPG-style adventures.
We believe great games come from strong ideas, relentless iteration, and a willingness to build the tools
needed to bring those ideas to life. Rather than relying solely on existing solutions, we create technology
tailored to the experiences we want players to have.
Today, Funovative Studio is focused on developing Project OSE, a science-fiction adventure that combines
space exploration, intense combat, planetary discovery, and a universe filled with mystery and opportunity.
This is only the beginning. Our mission is simple: build worlds worth exploring. Create experiences worth
remembering.